Monday, 22 May 2017

MyPlayerController_Blueprint

 I went inside the MyPlayerController blueprint and I did all the prep work so I have everything ready for when i move onto creating the blueprints.
I created 3 different categories for my variables. 'Value variables, Text variables and components' and I also had couple of variables that were not in any category .















After finishing up with preparing my variables i moved onto creating some functions.







I then went into my Event Graph and created an event begin play which will call to display the hud.

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