Monday, 10 October 2016

Practicing UE4

Today after Jez gave me and a couple of other students a good tutorial on UE4 i went into the advanced physics car template and messed around with it. I made the map slightly bigger and also added collision onto it. I was also able to change the camera of the car so now its slightly further and higher than it previously was.

In todays lesson i was able to expand on my tack also add a couple of ramps, one of them is really hard to land!

This lesson i was carrying on with my track, i was able to finish it. I also deleted the whole platform underneath it so now if you go off the track you will just foll off the game, So far i was not able to complete the track once duo to the car as whenever you dont land right from the ramp your car will end up spazzing out and foll off the track meaning you have to restart the game. In the future lessons i will look into creating a restart point after pressing a certain button.

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